Broodoo victim

Monster

This copy was last processed on . The copied wiki revision is dated .

GreenYellowWhite
Broodoo victim
Released9 August 2005 (Update)
MembersYes
Combat level60
Size1x1
ExamineAn undead victim of some ancient murderous ritual; his skin appears deep green.
League regionKaramja Karamja✓
Combat info
XP bonus+0%
Max hit7
AggressiveYes
PoisonousNo
Attack styleMagic
Attack speed6 ticks (3.6 seconds)
Combat stats
1000026601
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+25+0+0+0
Melee defence
+20+20+20
Magic defence
No elemental weakness
+0No elemental weakness
Ranged defence
LightStandardHeavy
+0+0+0
Immunities
Poison0% resistance
Venom0% resistance
CannonsNot immune
ThrallsNot immune
BurnImmune (strong)
Advanced data
Monster ID6408,6409
LinkMOID

Broodoo victims are undead creatures which appear during the Tai Bwo Wannai Cleanup minigame. They can be found while cutting light, medium, or dense jungle bushes. They use Magic attacks which can drain a player's combat stats. They are highly resistant to conventional attack methods (the player's max hit is reduced to 3), but certain consumables can be used on them to damage them: white Broodoo victims can be damaged by food items; green victims by poison cures; and yellow victims finally by disease cures.

When using the correct consumable on the victim, they will suffer a high amount of damage, dependent on the specific type of consumable that is used (see the sections below). If the message Nothing interesting happens. appears in the chatbox instead, check that the correct kind of consumable is used on the Broodoo victim.

If a player wishes to fight Broodoo victims without using items, a fast weapon such as darts are best due to the low damage they take. They can be inflicted with poison or venom to add more damage over time, however they appear to be immune to the effect of Burn. Protect from Magic will make the player immune to their attacks, as well as preventing stat drain. There is a Tribal Statue in the area that can be used to recharge Prayer points after completing the Tai Bwo Wannai Trio quest.

If a player uncovers a Broodoo victim and leaves the area without killing it, it may remain there for up to 50 minutes, and will be aggressive to any players that go near it.[1] For this reason, lower level players are advised to be careful when travelling around Tai Bwo Wannai.

History

Although seemingly no longer practised, the inhabitants of Karamja still feel the consequences of sacrificial rites performed in the past, which are locally known as the "Broodoo".[2][3] The term "Broodoo" can be employed in two distinct senses. Predominantly, it refers to the undead creatures that occasionally rise out of the ground before attacking their perceived tormentor – that is to say, the creatures known as Broodoo victims.[4] The Broodoo are believed to be the resurrected victims of an obsolete religious practice involving human sacrifice.[5]

In a second sense then, the term "Broodoo" can be used to refer to the sacrificial rites these reanimated creatures fell victim to, the results of which they now bear as a curse.[6] The selection of human offerings appears not to have been arbitrary: according to Sharimika, the individuals chosen as sacrifice were criminals.[7] These criminals underwent some sort of rituals through which they became accursed, before being buried alive shortly after, presumably dying in the process. Some ambiguity still surrounds the exact cause of death for the victims of Broodoo sacrifice, as there exist strong beliefs that the various types of Broodoo victim originally arose out of the distinct ways in which they died.[8][9] This belief would seem to be incompatible with the claim that the criminals were all buried alive at the end of the sacrificial process, as this would presumably lead to asphyxiation as their uniform cause of death. In contrast, Karamjans can be quite clear-cut in their ascriptions: green-skinned Broodoo victims for example are said to have died of poison, hinting at the fact that their curse can be dispelled by the application of an antipoison.[10] While explicit about the fate of the yellow- and white-hued victims, their known weaknesses to Relicym's balm and food-stuffs respectively would suggest that their end was brought about by the intentional infliction of some kind of disease in the case of the yellow Broodoo's, or deliberate starvation for the white variety.[11] In the aim of reconciling these apparent contradictions, it could be speculated that the practice of Broodoo involved the victims being encased in a tomb of some sort rather than being interred in earth, plausibly soon after being infected either with poison or disease, or simply without being left with any food.

Weaknesses

White victims

White Broodoo victims have a 4/99 of spawning each time the event table is rolled while clearing away the jungle. The white victims can be damaged with food. This includes cooked food and other food items such as bananas that players can normally eat to heal. Drinks that can heal players such as beer will not work. Calquat fruit also works. Twice the damage dealt to these victims with food is received as Cooking experience. A gout tuber can be fed to the victim.

The amount of damage a certain item of food can inflict is determined by its item category: the highest damage range for instance is inflicted by pieces of fruit or vegetables, any of which will deal between 10 and 35 damage when fed to a white Broodoo victim.[12] As a result, bringing along a sack of cabbages or potatoes allows one to concentrate a large damage potential against this victim in only one or two inventory slots.

Green victims

Green Broodoo victims have a 3/99 of spawning each time the event table is rolled while clearing away the jungle. The green victims can be damaged with any type of antipoison potion that is not a barbarian mix. Poison cures that are not potions – such as strange fruit and Guthix rest – likewise cannot be used to damage green victims. They will only take one dose at a time. If the player has completed the Druidic Ritual quest, twice the damage dealt to these victims with antipoison is received as Herblore experience.

The amount of damage that can be inflicted on a green victim is dependent on the type of poison cure that is used, as is laid out in the table below.

Poison cure Max hit Cost/Max hit
20 18.65
30 39.73
30 618.40
40 39.25
50 180.98
50 210.30
50 278.06

Yellow victims

Yellow Broodoo victims have a 2/99 of spawning each time the event table is rolled while clearing away the jungle. The yellow victims can be damaged with Relicym's balm or Sanfew serum. They will only take one dose at a time. If the player has completed the Druidic Ritual quest, twice the damage dealt to these victims with Relicym's balm is received as Herblore experience.

Skill info

GreenYellowWhite
Broodoo victim
Level requiredHerblore 1
Herblore XP2 * damage
Uses itemAny type of Antipoison
LocationTai Bwo Wannai village

Drops

Broodoo victim (green)

Item Quantity Rarity Price High Alch
Tribal mask (poison).png: Broodoo victim drops Tribal mask (poison) with rarity Always in quantity 1Tribal mask (poison)1Always[d 1]1,877300
  1. ^ The victim will always drop the colour of the mask they are wearing.

Broodoo victim (yellow)

Item Quantity Rarity Price High Alch
Tribal mask (disease).png: Broodoo victim drops Tribal mask (disease) with rarity Always in quantity 1Tribal mask (disease)1Always[d 1]1,912300
  1. ^ The victim will always drop the colour of the mask they are wearing.

Broodoo victim (white)

Item Quantity Rarity Price High Alch
Tribal mask (combat).png: Broodoo victim drops Tribal mask (combat) with rarity Always in quantity 1Tribal mask (combat)1Always[d 1]1,374300
  1. ^ The victim will always drop the colour of the mask they are wearing.

References

  1. ^
  2. ^ Penwie. Old School RuneScape. "I've heard strange rumours about something the locals call the Broodoo."
  3. ^ Sharimika. Old School RuneScape. "The jungle is very ancient and many unspeakable acts have been witnessed on these lands."
  4. ^ Sharimika. Old School RuneScape. "So far three distinct Broodoo have been identified." Sentences like these illustrate how "Broodoo" is synecdochically employed to refer to the creature rather than the practice.
  5. ^ Penwie. Old School RuneScape. "I think they may be sacrifice victims – but I'm not sure why they are sacrificed."
  6. ^ Sharimika. Old School RuneScape. "These strange creatures have the curse of the Broodoo on them! They'll rise from their grave with their heads in their chests and move like crazy spirits of the afterlife."
  7. ^ Sharimika. Old School RuneScape. "Bizarre supernatural curses were placed on criminals and then they were buried alive!"
  8. ^ Penwie. Old School RuneScape. "I haven't quite worked out what they are but they seem to be some sort of undead whose ghastly fate depends on the way they were killed."
  9. ^ Sharimika. Old School RuneScape. "However... it is said that the means of their death provides the clue to their destruction."
  10. ^ Sharimika. Old School RuneScape. "The Broodoo with a green hued skin is said to have died from poison."
  11. ^ Sharimika. Old School RuneScape. "There is a broodoo of yellow hue and a pale skinned broodoo, but little is known of these two!"
  12. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceBroodoo victim
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureBroodoo victim (green) · file details

Notices

  • Content has been reformatted for web display. Consult the canonical source URL for the authoritative version.
  • Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
  • This is an unofficial, non-commercial reference website. It is not endorsed by or affiliated with Jagex Limited or the Old School RuneScape Wiki / Weird Gloop.
  • Non-text media on the source wiki should not be assumed to be available under the same license as the text. Media licensing is recorded per file where known and is otherwise marked unknown.