Vibrant shoal
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| Vibrant shoal | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 19 November 2025 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Location | Varies | ||||||||||||||||||
| League region | N/A | ||||||||||||||||||
| Options | Rod-fish | ||||||||||||||||||
| Examine | A mixed shoal of vibrant fish. | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 59742 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
Vibrant shoals are a type of mixed shoal requiring level 86 Fishing to fish from, which have a 10% chance to spawn in place of a bluefin shoal or marlin shoal whilst deep sea trawling. Like the aforementioned shoals, vibrant shoals swim at shallow, moderate, and deep depths, and as such must be caught with a hemp trawling net or greater to consistently catch them.
Vibrant shoals will appear once a shoal begins moving again, and will last for two stops before reverting back to the original shoal. Their movements and stop timer are also identical to the original shoal.
Vibrant shoals have better chances for a successful catch, and yield either raw bluefin or raw marlin.
Fishing info
Catch chance
A roll for a successful catch is performed every 3 ticks (1.8s), indicated by the small amount of Sailing experience granted whenever this occurs. This can be increased to every 2 ticks (1.2s) by clicking the trawling net every tick. For crewmates, a roll is performed every 5 ticks (3s), giving a flat 4% chance of a successful catch.
If rod fishing, a roll is performed every 5 ticks (3s) - the same as regular fishing.
The following success rates are provided by Jagex.
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The following drop rates are provided by Jagex, unless otherwise specified.
Upon a successful roll for a catch from a vibrant shoal, the game will roll a 1/3,000 chance for the rare fish table, then perform another roll to determine the type of fish the player will receive.
Below lists the effective drop rates upon a successful catch.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Raw bluefin | 1–7 | 50/100 | 1,428–9,996 | 102–714 | |
| Raw marlin | 1–7 | 50/100 | 3,091–21,637 | 102–714 | |
| Purplefin | 1 | 50/300,000 | Not sold | 3,600 | |
| Swift marlin | 1 | 50/300,000 | Not sold | 3,900 |
Other items
Upon a successful roll for a catch from a vibrant shoal, the game will also roll for the angler's paint for a better chance than normal shoals.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Angler's paint | 1 | 1/16,200[d 1] | 8,349,604 | 1 |
- ^ Only when using trawling nets.
Changes
| Date | Changes |
|---|---|
| 25 February 2026 (Update) |
Updated the Fishing skill guide to correctly display that vibrant shoals require level 86. Previously, it had accidentally been switched with the bluefin shoal. |
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