Mountain Daughter/Quick guide

Article

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This quest has an in-depth guide.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Details

Start pointMap icon Talk to Hamal the Chieftain in the Mountain Camp east of Rellekka (to access the camp, see below) Show on map
Official difficultyIntermediate
Official lengthMedium
DescriptionAges ago, a small tribe of people split off from the Fremennik in Rellekka and decided to inhabit the mountains to the east of town. There they lived as nomads for many years, but now the chieftain of the camp has lost his daughter and will not move on before she has been found. Has she run away, has she been eaten by trolls, or is there something more sinister going on? Only you can find out.
Requirements
Items required
Recommended
Enemies to defeat
League notes

Unlocking Fremennik Fremennik✓ Yes will auto-complete the quest

Walkthrough

Starting out

  • Ragnar
  • Jokul
  • Mud
  • Cave
  • Ancient rock
  • Pole
  • Muddy rocks
  • Head to the entrance of the mountain camp east of Rellekka or north of the AJR fairy ring.
  • Take the path north, past the guard, and use your rope on a boulder you can push to get around.
  • Head into the camp and talk to Hamal the Chieftain. (Chat 1•1•1) (or (Chat 2•1•1) with The Fremennik Trials completed)

Crisis

  • Dig some mud from the mud pond south of Hamal's house.
    • If you do not have a staff, go north of Hamal's house and take a pole. Keep this throughout the quest.
  • Go north, following the path along the lake westward.
  • Use the mud on the tall tree then climb it. You do *not* need to do this again for subsequent climbs.
  • Use your pole or staff on the clump of rocks to pole vault over.
  • Use your plank on the flat stones. Keep this throughout the quest.
  • Listen to the shining pool. (Chat 2•2•1•1)
  • Use your plank on the flat stone to return to shore.

Making Peace

Note: Both tasks requested by Asleif (regarding Rellekka and finding a new food source) can be started at the same time. This reduces going back to the Mountain Camp multiple times. (Make sure that you speak to Jokul before leaving the camp to speak to Svidi.)

The area that Svidi roams within.
  • Talk to Hamal the Chieftain about the people of Rellekka. (Chat 2•1)
  • Speak to Jokul north of the Cheiftains tent before leaving the camp to speak to Svidi.
  • Search for Svidi between Rellekka and the entrance to Keldagrim. (Chat 2)
  • Go to Rellekka and talk to Brundt the Chieftain in the longhall. (Chat 1•1) or (Chat 2•1) if Lunar Diplomacy started/completed.
  • Return to the Mountain Camp, and enter the large tent south-west of Hamal the Chieftain.
  • Use your pickaxe on the Ancient Rock located in the southern tent to get half a rock.
  • Take this back to Rellekka, and talk to Brundt the Chieftain (Chat 1) or (Chat 2) if Lunar Diplomacy started/completed, who will give you the guarantee of safe passage.
  • Take the guarantee to Svidi. You do not need to check on Svidi afterward.
  • Return to Hamal the Chieftain. (Chat 2)

The White Pearl

The Kendal

Item required: Axe, Pole/Staff, Plank

Prepare to fight a level 70 creature that only uses melee.

  • Speak to the shining pool again (remember to use the pole/staff and plank).
  • Cross the gap back to shore without the plank, as this will put you closer to the cave.
  • Follow the northern path east to a cave.
  • Chop down the trees blocking your path (make sure you are facing east)
  • Enter the cave
  • Talk to The Kendal. (Chat 1•2•3•2•2•1)
  • Kill The Kendal. He can be safespotted utilizing skeletons around the room.
  • Take the corpse of woman
  • Return to Hamal the Chieftain. (Chat 1•1)
  • Gather 5 muddy rocks from around the camp.
  • Talk to Ragnar near the tall tree by the lake to get Asleif's necklace.
  • Return to the shining pool and bury the corpse on the island.
  • Use the muddy rocks on the burial mound. (You make the mound by burying the corpse on the island.)
  • Congratulations, quest complete!

Rewards

Unlocks:

References

  1. ^ Entering the Mountain Camp initially requires 10 Agility.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceMountain Daughter/Quick guide
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureInstruction manual · file details

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