Giant Scarab
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| Giant Scarab | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 10 January 2007 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 191 | ||||||||||||||||||||||
| Size | 3x3 | ||||||||||||||||||||||
| Examine | A huge scarab. | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Kalphite | ||||||||||||||||||||||
| XP bonus | +5% | ||||||||||||||||||||||
| Max hit | 20 | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | Yes (9) | ||||||||||||||||||||||
| Attack style | Stab, Ranged | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| Slayer level | None | ||||||||||||||||||||||
| Slayer XP | 137 xp | ||||||||||||||||||||||
| Category | Scabarites | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 130 | 169 | 190 | 169 | 1 | 190 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +70 | +99 | +99 | |||||||||||||||||||||
| +159 | 50% weakness | ||||||||||||||||||||||
| +149 | +103 | +149 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 797,798 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
The Giant Scarab is fought during the final battle of the Contact! quest. It summons level 68 locust riders and scarab mages to aid it in battle, which die upon the scarab's death. Kaleef's keris dagger can be seen sticking out of its back.
It can hit around 20 hitpoints with melee and ranged and is highly poisonous, with the poison damage starting at 9. If the player is out of melee distance from the scarab and has Protect from Missiles active, a message will appear in the player's chatbox "The vast scarab clacks its mandibles and you are mystically poisoned", negating the player's anti-poison timer and inflicting them with poison that hits for 9 hitpoints.
It can be fought in the Nightmare Zone after the quest is complete.
Strategy
Throughout the fight, the scarab will summon one of three minions to aid it. The minions each have a different attack style, and the scarab will cycle through them in the order magic, then ranged, then melee, before repeating the cycle. The player is likely to be affected by multiple attack styles at once. This may not occur, if you manage to kill the scarab very quickly. Players fighting the scarab up close should activate Protect from Melee, while players attacking from afar should activate Protect from Missiles. The scarab is resistant to melee, although weaker to stab than any other melee style, so a Zamorakian spear is recommended over an abyssal whip.
Using Verac's set and the Spike attack style is also a good idea due to the high melee/Ranged defence bonuses the set provides, and the set effect being able to ignore the scarab's Defence, as well as taking advantage of its stab weakness.
The scarab also has fairly low Magic defence, so a trident of the seas/swamp or Iban's staff is ideal if using Magic, with good Magic armour worn such as mystic robes. Because of its fire weakness, fire spells are an extremely effective option as well. However, players with 60+ Ranged should have no problem killing it in around 2 minutes. Use the best crossbow you can; for players with a lower Ranged level, using ruby bolts (e) is effective - higher levels should consider using the toxic blowpipe.
The scarab can be poisoned, so a dragon dagger(p++) may be used for its powerful special attack and poison.
Players using Ranged or Magic should run to the south-west corner of the room with Protect from Missiles active, mitigating the melee-using locust riders as they will be unable to reach the player and only taking damage from scarab mages. Otherwise do the same at the lake to the north.
Drops
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Keris | 1 | Always | Not sold | 6,000 |
Changes
| Date | Changes |
|---|---|
| 20 August 2025 (Update) |
The Giant Scarab now has a 50% elemental weakness to fire spells. |
| 27 April 2022 (Update) |
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Trivia
- The Ranged attack used to resemble an Earth Blast, but has since been graphically updated to a more unique appearance.
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