Emerald bolts (e)

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Emerald bolts (e)
Released31 July 2006 (Update)
Also calledEnchanted emerald bolts
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableYes
NoteableNo
OptionsWield, Drop
ExamineEnchanted Emerald tipped Mithril Crossbow Bolts.
Values
Value59 coins
High alch35 coins
Low alch23 coins
Weight0 kg
Grand Exchange
Exchange13 coins (info)
Buy limit11,000
Daily volume316,262
Loading...
Advanced data
Item ID9241
LinkMOID

Emerald bolts (e) are mithril bolts tipped with enchanted emerald. Emerald bolts can be enchanted through the spell Enchant Crossbow Bolt (Emerald) by a player with level 27 Magic. The spell enchants 10 emerald bolts at a time. Like mithril and emerald bolts, firing them requires a mithril crossbow, or better.

Magical Poison
A player activates the Magical Poison effect

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerAmmo slot table
+0+85+0%+0List

Special effect

Emerald bolts (e) have a 55% (54% against other players) chance of triggering the Magical Poison effect. This makes the bolts count as being poisoned (5 poison damage, even higher than super-poisoned projectiles, which have an initial damage of 4). If used with a Zaryte crossbow, the initial poison severity will be increased from 5 to 6. When the ability is activated, a cloud of green gas rises up below the target. The serpentine helm's increased chance of inflicting venom by using poisoned Ranged ammunition does NOT apply when using enchanted emerald bolts.

These are commonly used by low-level PKers to inflict poison. They are also common when fighting the Corporeal Beast, to stun the Dark energy core.

If the player has completed the Hard Kandarin Diary, there is a 10% increase of the likelihood that the special effect of an enchanted bolt will occur (even if the Kandarin headgear is not equipped).

Poison damage is inflicted every 30 game ticks (18 seconds). The total poison damage dealt by a single emerald bolt proc is 75 health points over 7.5 minutes. With the Zaryte crossbow, this is increased to 87 over 8.1 minutes. The timer resets each time the 'magical poison' sound and animation occur.

This effect can only activate on a successful hit.

Creation

Requirements
SkillLevelXP
Magic Magic27 (b)37
Members
Ticks3 (1.8s)
Materials
ItemQuantityCost
Emerald bolts10580
Air rune315
Nature rune1171
Cosmic rune1124
Total cost890
Emerald bolts (e)10130
Profit−760
Profit after GE Tax−760
Steps
Product Members Skills XP Materials
1
  • Smithing 53
  • Smithing 50
1
  • Fletching 54
  • Fletching 50
1
  • Fletching 58
  • Fletching 5.5
1
  • Fletching 58
  • Fletching 55
1
  • Magic 27
  • Magic 37

Changes

Date Changes
16 April 2015
(Update)

Completing the Kandarin Hard Diary now increases the chance of enchanted bolt special effects activating by 10%, even without wearing Kandarin headgear 3.

5 March 2015
(Update | poll)

The chance of enchanted bolt special effects activating is increased by 10% wearing Kandarin headgear 3.

18 June 2007
(Update)

The item's value was increased from 1 to 59.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceEmerald bolts (e)
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureEmerald bolts (e) 1 · file details

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