Summer Sweep-Up 2026
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Summer Sweep-Up 2026 is a project aimed at improving and rebalancing various parts of the game throughout the summer of 2026. It follows the first Summer Sweep-Up, which took place during the summer of 2025. It is set to release in three batches; the first one focused on improvements to a wide range of gear, NPCs and PvM encounters, the second one focused on Agility and the last focused on Hunter & the more scattershot/miscellaneous changes like Chivalry drain rate, bonfire UX, or aerial fishing improvements alongside the new items like Elemental amulets and the Necklace of fangs.
Updates
| Date | Update | Changes |
|---|---|---|
| 4 June 2026 | Update:Summer Sweep-Up 2026 | Initial blog |
| 22 July 2026 | Summer Sweep-Up Gear & PvM Changes |
|
Proposed Changes
Skills
- Various buffs and improvements to Hunter training, including falconry, aerial fishing, and deadfall trapping.
- Improvements to the Hallowed Sepulchre and Colossal Wyrm Agility Course
- Additional shortcuts across Gielinor, as well as the ability to use mith grapple shortcuts without the grapple at high levels
- Buffs to the rewards of Guardians of the Rift, as well as the ability to buy more rewards with abyssal pearls and spirit flakes at their respective minigames
- Changes to coral farming to make it better at lower levels and worse at the top end
- Removal of the 'Make-X' interface when you use a log on an existing bonfire
- Removal of the Herblore level requirement on the reagent pouch
- Improvement to shark lures
PvM and gear
- Buff to Chivalry to lower its prayer drain
- The addition of Elemental amulets and the Necklace of fangs aimed at low and mid-level progression for Magic and Ranged
- Buff the elite clue rate from Heroes
Other
- Buffs to essence pouch droprates of higher-level abyssal creatures
- Changes to energy potions to make them more viable in the early game
- General improvements to the creation of magic tablets, Ghommal's lucky penny, and the seed vault
- Removal of cooldowns outside the Theatre of Blood and TzHaar Fight Cave
- Changes to pets so they can follow the player into more areas and respawn with you on death
Potential Changes
Depending on community response and sentiment, these changes may be proposed, changed, or scrapped entirely.
- Potential changes to the loot table of Chambers of Xeric, aimed at making Prayer scrolls less common
- Adjustments to bird house trapping, lowering the amount of experience they provide (except redwood birdhouses) while increasing the amount of bird nests they reward by ~50%
- Tweaks to The Nightmare's drop table, removing some of the orbs and increasing the rates of all other uniques to compensate