Fareed
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| Fareed | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 18 April 2005 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 167 | ||||||||||||||||||||||
| Size | 1x1 | ||||||||||||||||||||||
| Examine | Zamorak's warrior of fire. | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| XP bonus | +15% | ||||||||||||||||||||||
| Max hit | 37 40 (without Ice gloves) | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Slash, Magic | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| 130 | 190 | 120 | 135 | 1 | 1 | ||||||||||||||||||
| +0 | +120 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +100 | +100 | +100 | |||||||||||||||||||||
| +0 | No elemental weakness | ||||||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 3456 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Fareed, the Warrior of Smoke is one of the four guardians of the Diamonds of Azzanadra, fought only in the Desert Treasure I quest. Fareed possesses the unique ability to disarm players who are not wearing ice gloves when they are attacking him close up.
Once Fareed is defeated, his diamond is automatically added to the player's inventory. A message appears stating
He can be fought in the Nightmare Zone after the quest is complete.
Location
Smoke Dungeon, gated area all the way east - the player must light the four torches in each corner of the dungeon, then open the burnt chest in the middle of the dungeon while the torches are still lit in order to get the key which unlocks the gate to Fareed's room.
If you leave the fight (from death or otherwise) before killing Fareed, you will NOT need to get the Warm Key again.
Strategy
Fareed has high melee Defence, and can only otherwise be damaged with Water spells or any kind of Ranged weapon. Any ammunition used on Fareed besides ice arrows will drop beneath Fareed as ashes, bypassing the effect of Ava's devices. Even when using ice arrows, Ava's devices are rendered completely ineffective, with used ice arrows appearing beneath him.
Due to Fareed's disarming ability, it is advised players who lack the ice gloves to use Water spells as they do not require a weapon to be equipped.
Protect from Melee is strongly advised if fighting Fareed close up as he can hit up to 40 with melee (this is lowered slightly to 37 if ice gloves are worn). He can also use an inaccurate melee-distance Magic attack which hits up to around 20. If Protect from Melee is used in conjunction with high Magic defence armour (dragonhide armour/Karils), Fareed will hit very little on the player.
For players who cannot use Protect from Melee, the use of Snare/Entangle and attacking Fareed with their strongest Water spell from a distance is recommended.
Players who opt to use Magic must use Water spells to harm him.
It is possible to kill Fareed without ice gloves while using Ranged or Magic (with a weapon) so long as the player keeps their distance from him. However, this is not possible for melee users as players who use melee will have their weapon unequipped since they are in close distance; using melee to kill him without ice gloves is NOT RECOMMENDED.
Drops
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Ashes | 1 | Always | 39 | 1 |
Trivia
- Fareed (فريد) is an Arabic word and common male name that means "unique".
- If Fareed's Magic attack fails to hit, it will "splash" on himself rather than the target player.
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