Shadow (Temple of Light)
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| Shadow | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 17 October 2005 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 73 | ||||||||||||||||||||||
| Size | 1x1 | ||||||||||||||||||||||
| Examine | A shadow. | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| XP bonus | +0% | ||||||||||||||||||||||
| Max hit | 13 | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Crush | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| Respawn time | 50 ticks (30 seconds) | ||||||||||||||||||||||
| 15 | 90 | 120 | 5 | 90 | 1 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +30 | +30 | +30 | |||||||||||||||||||||
| +30 | 40% weakness | ||||||||||||||||||||||
| +30 | +30 | +30 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Cannons | Not immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 4004 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Shadows are monsters which play a major role in the Mourning's End Part II quest, found within the Temple of Light. They have few Hitpoints and low Defence, however use accurate Melee attacks which can hit up to 13; having high Defence or activating the Protect from Melee prayer is HIGHLY recommended.
They seem to act as some kind of guard for the Temple of Light.
After completion of the quest Mourning's End Part II, the shadows will no longer be aggressive or even retaliate if attacked with the Crystal trinket in the player's inventory.
Locations
| Location | Levels | Members | Spawns | Map | League region |
|---|---|---|---|---|---|
| Temple of Light (ground floor) | 73 | 41 | Show map | ||
| Temple of Light (1st floor) | 73 | 27 | Show map | ||
| Temple of Light (2nd floor) | 73 | 26 | Show map |
Strategy
Shadows do not hit very often with decent armour (70+ Defence and 100+ defensive bonus). As they only have 15 hitpoints, you can easily kill one or two to set a mirror in place. They respawn in 30 seconds.
Alternatively, you can bring plenty of Prayer potions and keep Protect from Melee on at all times.
Lastly, you can safespot the shadows behind pillars.
Changes
| Date | Changes |
|---|---|
| 25 June 2025 (Update) |
Shadows now have a 40% elemental weakness to wind spells. |
Trivia
- In RuneScape 3, it is revealed that the shadows are light creatures that were drawn to and corrupted by the Dark Lord.
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