Merlin's Crystal

Quest

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This quest has a quick guide.
It briefly summarises the steps needed to complete the quest.
Merlin's Crystal (#21)
Released 27 February 2002 (Update)
Members Yes
Quest series Camelot, #1
Lead developer(s) Paul Gower

Merlin's Crystal is the first quest in the Camelot quest series, and involves the player rescuing the wizard Merlin from a crystal.

Details

Start pointMap icon Talk to King Arthur in Camelot. Show on map
Official difficultyIntermediate
Official lengthShort
DescriptionThe wizard Merlin has been trapped in a magical crystal by the witch Morgan Le Faye. So far, King Arthur hasn't been able to figure out how to free his mentor from his crystal prison. Can you help?
Requirements

Must be able to defeat a level 39 enemy.

You do not need to have an Attack level of 20 to free Merlin, you can 'Use' Excalibur on the crystal to free him.
Items required
Recommended
Enemies to defeat
League notes

Unlocking Asgarnia Asgarnia✓ Yes will auto-complete the quest
Unlocking Fremennik Fremennik✓ Yes will auto-complete the quest
Unlocking Kandarin Kandarin✓ Yes will auto-complete the quest

Walkthrough

Merlin's predicament

King Arthur

Sir Gawain

Head to Camelot, east of Seers' Village. Ask King Arthur if you can join the Knights of the Round Table, and he'll suggest you complete a quest first to prove yourself; Merlin has been found trapped in a crystal. He wants you to ask the other knights for ideas on how to rescue him.

Gathering information

Speak to Sir Gawain, found either within the castle or roaming in the courtyard. Ask him how Merlin got trapped, and he will suspect it to be the work of Morgan Le Faye. However, he does not know how to get into her keep, which is guarded by Mordred and his group of renegade knights.

Next, talk to Sir Lancelot on the 1st floor. Ask him if he has any ideas on how to get into the keep. He will mention that there is a sea entrance to the keep, and that the knights get all of their deliveries by boat from Catherby.

Infiltrating the keep

Items recommended: Combat equipment, food

Now that you have a lead, follow the road south-east to Catherby. If you do not already have a bucket of wax, pick up the nearby insect repellent for use later, which can be found on a table in the house containing Perdu just north of the bank. Ensure you have your combat equipment, then head just north of the dock between the bank and the Candle Shop, where you'll find a few crates against the back of the shop. Click on them to hide inside. There will be a bit of dialogue as workers come to pack you up and put you in the boat. After a while, you'll end up in the Keep Le Faye; when prompted, choose yes to climb out.

Defeating Mordred

Fighting Sir Mordred.

Head up the stairs to the top floor, ignoring the renegade knights that are wandering around the castle. You should find Sir Mordred (level 39); fight him, and just as you are about to defeat him, Morgan Le Faye will appear and beg for her sons life. Do not select the option to kill him or interrupt the conversation, or you'll need to fight Mordred again. Running out of Prayer will interrupt it.

Agree to spare him in return for information on how to untrap Merlin, and she will tell you that you will need a magic symbol, bat bones, and a black candle, in order to summon a mighty spirit. You'll need to bind the spirit with magic words, and then obtain the sword Excalibur to finally shatter the crystal.

Obtaining the items

Items needed: bread, bat bones (obtainable below), bucket of wax (obtainable below)
Items recommended: Fast travel method to Taverley, Port Sarim, Varrock and Camelot for subsequent sections

Bat bones

If you did not bring bat bones, you can obtain some by descending the stairs to the ground floor and leaving through the doors, then killing the giant bats around the keep.

Note: Upon leaving the keep, you will only be able to return through the Catherby crates.

Black candle

The black candle can be obtained by bringing a bucket of wax to the candle maker in Catherby, located in his house west of the bank. Ask him about black candles, then talk to him again to give him the wax.

If you do not yet have a bucket of wax, head to the fenced-in area north of the keep, by the flax field. Pick up a bucket by the gate. If you have insect repellent, use it on one of the beehives, then use the bucket on the beehive to obtain your bucket of wax. If you wear the Beekeeper's outfit, you can simply click the beehive with the bucket in your inventory, without needing to use insect repellant.

Excalibur

Items needed: Bread
The Lady of the Lake

The sword is kept by The Lady of the Lake, found by the lake within Taverley, in the peninsula just south of the Hot Air Balloon. Tell her you seek Excalibur, and she will say that she will only give it to one who is worthy and good. She has set a test for you; she wants you to first enter the Port Sarim Jeweller's shop.

Head to Port Sarim. If you don't have any bread, you can make bread dough on the cooking range just south of the Jeweller's shop. Purchase a pot of flour from Wydin's Food Store, a bucket from the Trader crewmember's on the southernmost dock, fill it at the sink east of the magic shop, then use it on the flour to make bread dough for cooking. Alternately, if you have completed X Marks the Spot, you can travel via Veos to Port Piscarilius, and head west to the Kourend Castle Baker's Stall. to purchase some bread.

Open the door to the jeweller's shop and a beggar will approach, asking for food to feed his starving family. Give him the loaf of bread. When you do, he will change into the Lady of the Lake, who gives you Excalibur for passing the test. You must finish this dialogue or you will need another piece of bread to repeat it.

Chaos altar inscription

Location of the inscription.

Finally, you will need the magic words for the spell. Head to the Zamorakian chapel in the south-east corner of Varrock, containing a chaos altar. "Check" the altar to find the words needed: Snarthon Candtrick Termanto. Finishing this dialogue is required to progress further.

Breaking the Crystal

Summoning Thrantax.

Now that you have all the required items and the magic words, return to Camelot, where you will find the magical symbol on the north-east side of the castle's garden, just inside the fence. Light your black candle and drop the bat bones in the circle (DO NOT BURY THEM). A demonic spirit named Thrantax the Mighty will appear, and you will be presented with a sequence of words. The correct incantation is "Snarthon Candtrick Termanto". If you get it right, the spirit will obey you.

Warning: If you recite the wrong phrase, the spirit will attack you, and you will have to get a new black candle and try again. Be careful as the spirit is level 92, with a max hit of 10, and can hit rather accurately.

Once under your control, the spirit will offer a boon, which the player uses to make the request to free Merlin. After granting your boon, he will disappear. Head into Camelot Castle, and climb up the south-east ladder to the very top of the south-east tower, where Merlin is imprisoned in a blue crystal. Use Excalibur on the crystal, and it will shatter.

Head back down and talk to King Arthur, who will dub the player an honorary Knight Of The Round Table.

Congratulations, quest complete!

Rewards

Required for completing

Completion of Merlin's Crystal is required for the following:

Transcript

This article on a quest has an associated dialogue page.
Click here for a transcript of possible conversations encountered throughout the quest.

Changes

Date Changes
26 August 2020
(Update)

Some grammatical errors have been corrected in the Merlin's Crystal quest.

14 March 2005
(Update)

The location of the magic words has been changed from the Chaos Altar in level 12 Wilderness to the one found in Varrock.

Trivia

  • Merlin's Crystal gives six quest points, the most of any single quest (other than the compound quest, Recipe for Disaster), despite being relatively easy.
  • Merlin can be seen in his workshop prior to being released from his crystal if another player enters the workshop to interact with him.
  • Merlin can be seen trapped in the crystal even after completing the quest, this is during the same time as he's in his workshop.
  • If the player has a hammer in their inventory they will attempt to smash the crystal using the hammer with no effect.
  • Attempting to free Merlin without dealing with the spirit will result in message saying the crystal is being protected by a dark force.
  • The player will keep asking the knights in Camelot Castle about finding Excalibur even after player has obtained it and freed Merlin from the crystal.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceMerlin's Crystal
Content licenseCC BY-NC-SA 3.0
License statusdeclared
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