Slayer task/Skeletons

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Combat level
Skeletons
Requirements
SkillsNone
Combat levelCombat level 15
OtherNone
Task amounts (extended)
Turael15-30
Spria15-30
Krystilia65-100
Mazchna30-50
Advanced data
Icon IDNo

Skeletons are undead monsters that can be assigned as tasks at combat level 15 by various low-level Slayer masters. They are often found in cemeteries and dungeons. A good strategy to kill them is to use melee with a weapon with crush bonuses (such as a Viggora's chainmace) and a salve amulet or salve amulet (e), due to their low crush defence.

Another strategy to kill them would be with magic. Many skeletons have an elemental weakness to earth spells, making those a very effective option.

Players who seek a greater challenge can choose to kill Vet'ion or Calvar'ion. These bosses are significantly stronger than the typical skeleton, but provide plenty of rewards for players who seek to kill them. In order to access Calvar'ion, the player must have completed the Hard Wilderness Diary. Vet'ion only requires completing the Medium Wilderness Diary, but is deeper in the Wilderness and resides in a multicombat area. Accessing the bosses requires a one-time payment of 50,000 coins, which must be repaid again if the player dies to another player in the Wilderness. Note that the skeletal hellhounds they summon also count towards the task, so every kill at the boss is equal to five skeletons per spawn.

If players are not seeking to kill either skeleton boss but are assigned them in the Wilderness, an ideal location would be the Edgeville Dungeon, as there is a good cluster of skeletons that can be easily cannoned and has a quick escape, provided that the player is paying attention.

Monster Variants

Monster Combat level Slayer XP Locations Notes
Skeleton
  • 21
  • 22
  • 25
  • 45
  • 60
  • 68
  • 85
  • 24
  • 29
  • 17
  • 59
  • 70
  • 70
  • 77
Common skeletons, found across Gielinor
Skeleton (Tarn's Lair)
  • 40
  • 42
  • 59
  • 63
  • 72
  • 77
  • 81
  • 87
  • 26
  • 40/42
  • 53
  • 58
  • 69
  • 80
  • 71
  • 92
Skeletons found in the Abandoned Mine and Tarn's Lair, some of which animate from piles of bones on the floor when the player is near
Skeleton (mage) 94 85 Magic-using skeletons found in Tarn's Lair
Skeleton (Barrows) 77 51 Skeletons found in the Barrows minigame, which once killed contribute to the minigame's rewards
Skeleton (Shayzien Crypts) 132 54 Skeletons found in the Shayzien Crypts, which each attack with a different combat style
Skeleton (Melzar's Maze) 22 29 Found in Melzar's Maze, killed for the yellow key to progress through the maze
Skeleton (Ape Atoll) 142 110 Giant monkey skeletons found in the Ape Atoll Dungeon, aggressive to humans but not to players disguised using a monkey greegree
Skeleton (Draynor Manor) 22 29 A unique skeleton found in Draynor Manor, which attacks the player when they take the rubber tube
Skogre 44 71 Requires partial completion of Zogre Flesh Eaters.
Skeleton Mage
  • 16
  • 83
  • 17
  • 80
Requires completion of Swan Song, partial completion of Waterfall Quest, or Sailing 60 Sailing
Calvar'ion 264 322.5

Requires completion of the Hard Wilderness Diary.

Weaker variant of Vet'ion who is fought in the Skeletal Tomb, a singles-plus combat area in level 21 Wilderness.

Vet'ion 454 624

Requires completion of the Medium Wilderness Diary.

A wilderness boss that resides in Vet'ion's Rest.

Location Comparison

Location Maplink Amount Multicombat Cannonable Safespottable Notes
Ape Atoll Dungeon Unknown Unknown Yes Yes No
Barrows Unknown Unknown No No No
Catacombs of Kourend Show map 6 Yes No No
Digsite Dungeon Unknown 10 No Yes Yes Requires partial completion of The Digsite (and its pre-requisites) to access the dungeon
Draynor Manor Unknown 1 No No No
Draynor Sewers Unknown 4 No Yes No
Edgeville Dungeon Unknown 19,

7 in wild

No Yes Yes
  • Killing skeletons in the northern part of the Edgeville dungeon represents a high risk for those who decide to do their slayer task there because it is a pk zone
  • Skeletons in the mine can be safespotted from behind the gate east of the mine
Jiggig Show map 11 Yes No No Brutal arrows work best against Skogres.
Jiggig Dungeon Show map 36 No No Yes Brutal arrows work best against Skogres.
Melzar's Maze Unknown 6 No Yes No
Shayzien Crypts Unknown Unknown Yes Yes No
Stronghold of Security Unknown 26 No Yes Yes
  • Found on the fourth floor
  • Can be safespotted between bones in the south-western room
Taverley Dungeon Unknown Unknown No Yes No
Tarn's Lair Unknown Unknown Yes No No
Tarn's Lair, Abandoned Mine Unknown Unknown Yes No No
Varrock Sewers Unknown 7 Yes Yes No
Waterfall Dungeon Unknown 7 No Yes No
Wilderness Unknown Unknown Yes Yes No Multicombat area and high Risk Player Killing makes this a very dangerous location.
Wizards' Tower Unknown Unknown No No No

Safespots

Exceptions

  • Although it is insinuated in Tarn's diary that skeletal wyverns are undead, they are in fact re-animated remains, whereas actual undead creatures have come back to life. This causes the Salve amulet and its enchanted versions to not work against them.
  • Although the Skeletal hellhound summoned by Vanstrom Klause during the In Search of the Myreque quest looks like a skeleton, crumble undead does not work against this monster, and the salve amulet seems to have no effect.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceSlayer task/Skeletons
Content licenseCC BY-NC-SA 3.0
License statusdeclared

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