Slayer task/Pyrefiends
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| Pyrefiend | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Requirements | |||||||||||||||||||||||||||||
| Skills | |||||||||||||||||||||||||||||
| Combat level | |||||||||||||||||||||||||||||
| Other | None | ||||||||||||||||||||||||||||
| Task amounts (extended) | |||||||||||||||||||||||||||||
| Mazchna | 30-50 | ||||||||||||||||||||||||||||
| Vannaka | 40-90 | ||||||||||||||||||||||||||||
| Mortimer | 35-50 (20-80) | ||||||||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||||||||
| Icon ID | 4138 | ||||||||||||||||||||||||||||
Pyrefiends can be assigned as a Slayer task at level 30 Slayer and level 25 combat.
Pyrefiends attack with magic-based melee, meaning armour that provides magic defence should be worn or Protect from Melee should be used with Prayer equipment, alternatively Prayer flick.
Slayer unlocks
| Unlock | Points cost | Notes | |
|---|---|---|---|
| Bigger and Badder | 50 | Increase the risk against certain slayer monsters with the chance of a superior version spawning whilst on a slayer task. | |
Monster variants
| Monster | Combat level | Slayer XP | Locations | Notes |
|---|---|---|---|---|
| Pyrefiend | 43, 48 | 45 |
| |
| Flaming pyrelord | 97 | 1,250 |
| |
| Pyrelord | 60 | 80 |
| |
| Infernal pyrelord | 134 | 1,840 |
|
Location comparison
| Location | Map | Amount | Multicombat | Cannonable | Safespottable | Notes |
|---|---|---|---|---|---|---|
| Fremennik Slayer Cave (AJR) | Show map | 13 | No | No | Yes | |
| God Wars Dungeon | Show map | 4 | Yes | No | No |
|
| Isle of Souls | Show map | 10 Fiends 3 Lords |
No | Yes | Yes |
|
| Sisterhood Sanctuary | Show map | 21 Fiends 6 Lords |
No | Yes | No |
|
| Smoke Dungeon | Show map | 23 | No | Yes | No |
|
| Wilderness God Wars Dungeon | Show map | 2 | Yes | No | No |
|
Safespots
Safespots can be done with Ranged or Magic attacks, or a halberd. Pyrelords can be Safespotted shown below, by putting a tree between the player and a pyrelord. Because pyrefiends are 1x1 size monsters, they cannot easily be safespotted, unlike 2x2 pyrelords, and require obstacles that can be attacked over or pathing the pyrefiend to a safespot. They can also be flinched while taking minimal damage.