Necromancy

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Necromancy
A player reanimating a creature through the Arceuus spellbook.

Necromancy is a branch of Magic involving communing and resurrecting the dead. Necromancy is considered a very dark and abhorred art and practising it is considered a dangerous activity as numerous individuals have turned insane while attempting to raise the dead. Necromancers are usually followers of Zamorak, as the practice of necromancy is considered "evil" by most societies; however, a handful of non-Zamorakian necromancers have been accepted within society at various times.

The animation of undead such as skeletons and zombies are the usual fare for necromancers, and have often been used as disposable troops, as seen during the God Wars. Although on the surface appearing similar to Summoning, necromancy and summoning have nothing to do with each other.[1] According to Irwin Feaselbaum, necromancers are capable of bringing themselves back from the dead.[2]

The people of Arceuus have practiced necromancy for generations utilising the powers of the Dark Altar to reanimate creatures. Players themselves can practise the Arceuus way of necromancy through the Arceuus Spellbook. This type of necromancy does not seem to have any negative consequences, and the player only uses it on creatures whose spirits are still trapped in order to lay them properly to rest. After completing A Kingdom Divided, the player gains access to additional necromantic spells from Xamphur's library, but only those deemed safe by Lord Trobin Arceuus.

Known necromancers

Humans

Mahjarrat

  • Lucien - A Zamorakian Mahjarrat responsible for the infamous siege on Varrock in 154 of the Fifth Age leading a horde of undead, that was surprisingly quickly defeated.
  • Sliske - A devious Zarosian Mahjarrat responsible for the empowering, death and later resurrection of the Barrows Brothers along with several other unfortunate people.
  • Zamorak - The God of Chaos, who played a major role in Gielinor's history, most notably the God Wars.
  • Zemouregal - The infamous villain of Varrock, who tried to lay siege on the city during the Fourth Age with his undead legions. He was stopped by the hero Arrav, who Zemouregal resurrected as his own minion after his death.

Undead

Others

Trivia

  • In RuneScape Classic, players had the ability to choose a class, which conferred benefits to new accounts – Necromancers started with level 7 EvilMagic along with a staff and black wizardshat. The Necromancer class was removed along with the Magic skill's introduction, replacing EvilMagic and its counterpart GoodMagic. A year later, classes were removed altogether.
  • In RuneScape 3, Necromancy was added as the game's 29th skill. It is a combat skill that sits outside of the combat triangle.
  • The Legends' Guild hires necromancers to resurrect the shadow warriors in the guild's dungeon.[3]

References

  1. ^ Malignius Mortifer. Old School RuneScape. "The obscure magical art of necromancy has nothing to do with Summoning."
  2. ^ Irwin Feaselbaum. Old School RuneScape. "I guess it's one of those perks of the job though, ability to raise yourself from the dead."
  3. ^ Radimus Erkle. Postbag 36: "Farmers, skulls, and legends". 3. Old School RuneScape Postbags from the Hedge. Jagex.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
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Content licenseCC BY-NC-SA 3.0
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