Chambers of Xeric (Solo) Speed-Runner
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| Chambers of Xeric (Solo) Speed-Runner (#323) | ||||
|---|---|---|---|---|
| Released | 21 July 2021 (Update) | |||
| Members | Yes | |||
| Description | Complete a Chambers of Xeric (Solo) in less than 17 minutes. | |||
| Tier | Grandmaster | |||
| Monster | Chambers of Xeric | |||
| Type | Speed | |||
| League region | ||||
| Advanced data | ||||
| ID | 323 | |||
Chambers of Xeric (Solo) Speed-Runner is a grandmaster combat achievement which requires the player to complete a solo Chambers of Xeric run in under 17 minutes.
Strategy
Pick a raid with very fast to clear rooms while minimising supply usage, as the player is expected to no-prep Olm.
Layouts with fast rooms, at least 1 overload and some supplies are ideal. 3 combats and 2 puzzles is the smallest possible layout, Tightrope and crabs are the fastest puzzle rooms allowing 3 combat rooms for the other supplies. Commonly wanted combat rooms are: Vasa (2 Xeric's aid+ and an Overload+) and Vespula (2 Xeric's aid+, Revitalisation+, Prayer enhance+ and an Overload+). Tekton and Muttadile (Need to freeze both muttadiles) can still be used but are usually slower and are substituted for Shamans since the changes that allows Vasa and Vespula to drop overloads.
A (Vasa, Tekton, Vespula, Tightrope, Crabs) layout will provide the player with four brews, two restores, prayer enhances and overload, which should be more than enough for the player to use at Olm. A (Vasa, Shamans, Vespula, Tightrope, Crabs) is a slightly faster layout but results in 1 less restore. Make sure to make the most of your inventory to fit all the supplies, since it is more important to finish the raid than trying to organise in the chest. Tightrope skipping is highly encouraged to save additional time, as it significantly cuts the room's completion time and uses minimal supplies. Tightrope can be substituted for guardians if possible, which saves some supplies but will result in a slightly slower room.
The player should initiate the fight with Olm before 7 minutes as the half of the time needed completing this achievement will come from fighting Olm. Using thralls are highly recommended to deal additional damage.
Tips
Raid layouts that start with Vasa the player can start with the vengeance spell active. Someone else can use vengeance other on you inside or outside the raid (ironman can use the magic skillcape to cast vengeance on themselves and swap back to the Arceuus spellbook afterwards). When combining this with pre-eating an anglerfish and a phoenix necklace causes Vasa to take 115 damage immediately and the player will have 32 health so it's not in danger of getting trampled on if Vasa moves in their direction. Swap back to the Necklace of anguish afterwards.
Tightrope skipping is a method where the player completely ignores the deathly rangers and deathly mages. This is commonly done by prayer protect from missiles and augury and bringing 2 phoenix necklaces, one for the crossing towards the keystone crystal and one for the return crossing. The phoenix necklaces will nullify all incoming damage, but make sure to equip the phoenix necklace and cross the rope in the same tick for the return (otherwise your phoenix necklace will proc before you start crossing the tightrope). This method has a very low chance of failure when the player is 24 health or above and becomes increasingly unreliable if the player is below that threshold.
These methods are not required to get the grandmaster time but can massively help you in getting fast times into Olm, compensating for the lack of gear/skill.
Other tasks
There are 29 Combat Achievement tasks (totalling 138 points) available for Chambers of Xeric.
| Name | Description | Type | Tier | Comp% |
|---|---|---|---|---|
| Chambers of Xeric Veteran | Complete the Chambers of Xeric 25 times. | Kill Count | 16.9% | |
| Dancing with Statues | Receive kill-credit for a Stone Guardian without taking damage from falling rocks. | Perfection | 20.1% | |
| Blizzard Dodger | Receive kill-credit for the Ice Demon without activating the Protect from Range prayer. | Restriction | 14% | |
| Together We'll Fall | Kill the Vanguards within 10 seconds of the first one dying. | Mechanical | 13.7% | |
| Perfectly Balanced | Kill the Vanguards without them resetting their health. | Mechanical | 19.1% | |
| Kill It with Fire | Finish off the Ice Demon with a fire spell. | Restriction | 15.2% | |
| Mutta-diet | Kill the Muttadile without letting her or her baby recover hitpoints from the meat tree. | Mechanical | 25.3% | |
| Cryo No More | Receive kill-credit for the Ice Demon without taking any damage. | Perfection | 16.7% | |
| Shayzien Specialist | Receive kill-credit for a Lizardman Shaman without taking damage from any shamans in the room. | Perfection | 15.2% | |
| Undying Raid Team | Complete a Chambers of Xeric raid without anyone dying. | Perfection | 22.2% | |
| Redemption Enthusiast | Kill the Abyssal Portal without forcing Vespula to land. | Mechanical | 16.6% | |
| Chambers of Xeric (Solo) Speed-Chaser | Complete a Chambers of Xeric (Solo) in less than 21 minutes. | Speed | 2.5% | |
| Stop Drop and Roll | Kill Vasa Nistirio before he performs his teleport attack for the second time. | Mechanical | 16.3% | |
| No Time for Death | Clear the Tightrope room without Killing any Deathly Mages or Deathly Rangers. | Mechanical | 10.9% | |
| Undying Raider | Complete a Chambers of Xeric solo raid without dying. | Perfection | 5.9% | |
| Playing with Lasers | Clear the Crystal Crabs room without wasting an orb after the first crystal has been activated. | Perfection | 20.7% | |
| Chambers of Xeric (5-Scale) Speed-Chaser | Complete a Chambers of Xeric (5-scale) in less than 15 minutes. | Speed | 2.2% | |
| Perfect Olm (Trio) | Kill the Great Olm in a trio raid without any team member taking damage from any of the following: Teleport portals, Fire Walls, Healing pools, Crystal Bombs, Crystal Burst or Prayer Orbs. You also cannot let his claws regenerate or take damage from the same acid pool back to back. | Perfection | 2.4% | |
| Chambers of Xeric (Trio) Speed-Chaser | Complete a Chambers of Xeric (Trio) in less than 16 minutes and 30 seconds. | Speed | 2.9% | |
| A Not So Special Lizard | Kill the Great Olm in a solo raid without letting him use any of the following special attacks in his second to last phase: Crystal Burst, Lightning Walls, Teleportation Portals or left-hand autohealing. | Mechanical | 3.9% | |
| Chambers of Xeric Master | Complete the Chambers of Xeric 75 times. | Kill Count | 12.4% | |
| Perfect Olm (Solo) | Kill the Great Olm in a solo raid without taking damage from any of the following: Teleport portals, Fire Walls, Healing pools, Crystal Bombs, Crystal Burst or Prayer Orbs. You also cannot let his claws regenerate or take damage from the same acid pool back to back. | Perfection | 3.7% | |
| Blind Spot | Kill Tekton without taking any damage. | Perfection | 13.4% | |
| Putting It Olm on the Line | Complete a Chambers of Xeric solo raid with more than 40,000 points. | Mechanical | 3.2% | |
| Anvil No More | Kill Tekton before he returns to his anvil for a second time after the fight begins. | Mechanical | 23.5% | |
| Chambers of Xeric (Trio) Speed-Runner | Complete a Chambers of Xeric (Trio) in less than 14 minutes and 30 seconds. | Speed | 2.4% | |
| Chambers of Xeric (Solo) Speed-Runner | Complete a Chambers of Xeric (Solo) in less than 17 minutes. | Speed | 1.5% | |
| Chambers of Xeric (5-Scale) Speed-Runner | Complete a Chambers of Xeric (5-scale) in less than 12 minutes and 30 seconds. | Speed | 1.8% | |
| Chambers of Xeric Grandmaster | Complete the Chambers of Xeric 150 times. | Kill Count | 9.2% |
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