Perfect Olm (Solo)

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Perfect Olm (Solo)
Perfect Olm (Solo) (#317)
Released 21 July 2021 (Update)
Members Yes
Description Kill the Great Olm in a solo raid without taking damage from any of the following: Teleport portals, Fire Walls, Healing pools, Crystal Bombs, Crystal Burst or Prayer Orbs. You also cannot let his claws regenerate or take damage from the same acid pool back to back.
Tier Master
Monster Chambers of Xeric
Type Perfection
League region Kourend Kourend✓
Advanced data
ID 317

Perfect Olm (Solo) is a master combat achievement which requires the player to kill the Great Olm without taking damage from his crystal burst, teleport, fire wall, healing pool, crystal bomb and prayer orb attacks. The player must also not let his hands regenerate during phase 3 and not take consecutive damage from the same acid pool.

Strategy

Safespot locations

Olm starts off each phase beginning with two auto-attacks before performing its first special attack, Crystal Burst. The most dangerous threat for this achievement are the fire walls and teleport portals; if the player is on the Arceuus spellbook, they won't have any ideal means of dispelling the fire walls apart from carrying a water source (e.g watering cans) on them. Teleport portals can also have a range of 10 tiles from the player, which when focused on Olm may make them hard to spot in time.

In order to successfully pull off the achievement, the player must utilise the safespots as shown by the picture to the right. These spots will always force the head to turn accordingly based on its location:

  • Spots 1 and 8 always force the head to turn right.
  • Spots 4 and 5 always force the head to turn left.
  • When running from spot 4, running to spot 2 will ensure the head turns right as long as the right hand has been damaged. If the right hand is not damaged, it will turn to the middle.
    • Due to this, the player can then run from spot 2 to spot 3 to land an additional attack and force Olm's head to the middle after it turns right.
      • The same also applies when running from spot 5 to 7.
  • Running from spot 1 to spot 3 forces the head to turn to the middle.
  • The same also applies when running from spot 8 to 6.

When Olm is forced to turn his head around to find the player, he will skip an attack in the process. However this shouldn't be much of an issue with a smooth run.

A proper 4:1 (with a 4-tick weapon) or 3:1 (with a 5-tick weapon) should avoid all attacks outside of the flame walls and acid pools for the melee hand. The magic hand can still be dealt with using normal methods. Crystal bombs should not be an issue unless one is within proximity of the running tiles. If the player wants to take no chances, the much slower 1:0 method (with any weapon) may be used, as this guarantees Olm will never be able to attack the player.

During phase 4, the teleport attack and crystal bombs are no longer used, but the flame wall and acid pools will still persist. A player can still safely attack Olm with ranged using a crossbow or twisted bow without fear of retaliation by the head. The falling crystals during this phase will not disqualify players from the achievement, though they can prove to be a problem if low on supplies.

Dying to Olm will not disqualify players from the task, as long as they died to a standard attack.

Other tasks

There are 29 Combat Achievement tasks (totalling 138 points) available for Chambers of Xeric.

NameDescriptionTypeTierComp%
Chambers of Xeric VeteranComplete the Chambers of Xeric 25 times.Kill Count Elite (4 pts)16.9%
Dancing with StatuesReceive kill-credit for a Stone Guardian without taking damage from falling rocks.Perfection Elite (4 pts)20.1%
Blizzard DodgerReceive kill-credit for the Ice Demon without activating the Protect from Range prayer.Restriction Elite (4 pts)14%
Together We'll FallKill the Vanguards within 10 seconds of the first one dying.Mechanical Elite (4 pts)13.7%
Perfectly BalancedKill the Vanguards without them resetting their health.Mechanical Elite (4 pts)19.1%
Kill It with FireFinish off the Ice Demon with a fire spell.Restriction Elite (4 pts)15.2%
Mutta-dietKill the Muttadile without letting her or her baby recover hitpoints from the meat tree.Mechanical Elite (4 pts)25.3%
Cryo No MoreReceive kill-credit for the Ice Demon without taking any damage.Perfection Elite (4 pts)16.7%
Shayzien SpecialistReceive kill-credit for a Lizardman Shaman without taking damage from any shamans in the room.Perfection Elite (4 pts)15.2%
Undying Raid TeamComplete a Chambers of Xeric raid without anyone dying.Perfection Elite (4 pts)22.2%
Redemption EnthusiastKill the Abyssal Portal without forcing Vespula to land.Mechanical Elite (4 pts)16.6%
Chambers of Xeric (Solo) Speed-ChaserComplete a Chambers of Xeric (Solo) in less than 21 minutes.Speed Master (5 pts)2.5%
Stop Drop and RollKill Vasa Nistirio before he performs his teleport attack for the second time.Mechanical Master (5 pts)16.3%
No Time for DeathClear the Tightrope room without Killing any Deathly Mages or Deathly Rangers.Mechanical Master (5 pts)10.9%
Undying RaiderComplete a Chambers of Xeric solo raid without dying.Perfection Master (5 pts)5.9%
Playing with LasersClear the Crystal Crabs room without wasting an orb after the first crystal has been activated.Perfection Master (5 pts)20.7%
Chambers of Xeric (5-Scale) Speed-ChaserComplete a Chambers of Xeric (5-scale) in less than 15 minutes.Speed Master (5 pts)2.2%
Perfect Olm (Trio)Kill the Great Olm in a trio raid without any team member taking damage from any of the following: Teleport portals, Fire Walls, Healing pools, Crystal Bombs, Crystal Burst or Prayer Orbs. You also cannot let his claws regenerate or take damage from the same acid pool back to back.Perfection Master (5 pts)2.4%
Chambers of Xeric (Trio) Speed-ChaserComplete a Chambers of Xeric (Trio) in less than 16 minutes and 30 seconds.Speed Master (5 pts)2.9%
A Not So Special LizardKill the Great Olm in a solo raid without letting him use any of the following special attacks in his second to last phase: Crystal Burst, Lightning Walls, Teleportation Portals or left-hand autohealing.Mechanical Master (5 pts)3.9%
Chambers of Xeric MasterComplete the Chambers of Xeric 75 times.Kill Count Master (5 pts)12.4%
Perfect Olm (Solo)Kill the Great Olm in a solo raid without taking damage from any of the following: Teleport portals, Fire Walls, Healing pools, Crystal Bombs, Crystal Burst or Prayer Orbs. You also cannot let his claws regenerate or take damage from the same acid pool back to back.Perfection Master (5 pts)3.7%
Blind SpotKill Tekton without taking any damage.Perfection Master (5 pts)13.4%
Putting It Olm on the LineComplete a Chambers of Xeric solo raid with more than 40,000 points.Mechanical Master (5 pts)3.2%
Anvil No MoreKill Tekton before he returns to his anvil for a second time after the fight begins.Mechanical Master (5 pts)23.5%
Chambers of Xeric (Trio) Speed-RunnerComplete a Chambers of Xeric (Trio) in less than 14 minutes and 30 seconds.Speed Grandmaster (6 pts)2.4%
Chambers of Xeric (Solo) Speed-RunnerComplete a Chambers of Xeric (Solo) in less than 17 minutes.Speed Grandmaster (6 pts)1.5%
Chambers of Xeric (5-Scale) Speed-RunnerComplete a Chambers of Xeric (5-scale) in less than 12 minutes and 30 seconds.Speed Grandmaster (6 pts)1.8%
Chambers of Xeric GrandmasterComplete the Chambers of Xeric 150 times.Kill Count Grandmaster (6 pts)9.2%

Tiles

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Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourcePerfect Olm (Solo)
Content licenseCC BY-NC-SA 3.0
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PictureGreat Olm · file details

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