Monsters with abnormal projectiles
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In most cases, to successfully use protection prayers against monsters with projectile attacks, the prayer must be active before the attack happens. This is a list of monsters whose behaviour deviates from this norm.
Anytime before hitsplat
| NPC | Attack |
|---|---|
| Amoxliatl | Icicle attack |
| Artio/Callisto | Magic attack |
| Doom of Mokhaiotl | Standard attacks |
| Great Olm | Sphere attack[a] |
| The Hueycoatl | Standard attacks |
| The Leviathan | Standard attacks |
| The Nightmare/Phosani's Nightmare | Melee attack |
| Nex (Zaros phase) | Magic attack[b] |
| Phantom Muspah | Magic attack[c] |
| Scurrius | Magic and ranged attacks |
| Sotetseg | Magic and ranged attacks |
| Tumeken's Warden/ Elidinis' Warden |
Phase 2 scimitar/arrow/spell projectile |
| Vardorvis' Head | Ranged attack[d] |
| Verzik Vitur (phase 3) | Magic and ranged attacks |
| The Whisperer | Magic and ranged attacks |
| Yama | Magic and ranged attacks |
| Zebak | Magic and ranged attacks |
Narrow window
| Name | Attack | Notes |
|---|---|---|
| Sol Heredit | Triple attack | Praying Protect from Melee too early will result in it being disabled. |
| TzTok-Jad/JalTok-Jad | Magic and ranged attacks | Correct prayer must be clicked before the fireball/boulder appears. |
| The Nightmare/Phosani's Nightmare | Magic and ranged attacks | Correct prayer must be used before the projectile appears |
| Akkha | Magic and ranged attacks | Correct prayer must be used before the projectile appears |