Doom Scorpion
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| Doom Scorpion | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 20 March 2024 (Update) | ||||||||||||||||||
| Removal | 10 April 2024 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Location | Fortis Colosseum | ||||||||||||||||||
| League region | |||||||||||||||||||
| Examine | A small but deadly foe. | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 12822 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The doom scorpion was an enemy that could appear in the Fortis Colosseum when the "The Doom Scorpion" handicap was active. 2 stacks of Doom were applied if a scorpion hit the player, with a hitsplat showing the current amount of stacks. If the player reached 20 stacks, they would be instantly killed. The stacks applied by the scorpion stacked with those from the "Doom" handicap. The number of stacks applied increased to 4 and 8 respectively for its upgraded variants.
The Doom Scorpion would move towards the player at a speed of one tile every 5 ticks (3 seconds), and can use routefinding which allows it to move around obstacles and through NPCs. It could not be attacked or prevented from moving (such as with Entangle or ice spells).
Assuming that "Doom" was not active, the scorpion would kill the player in 10 hits at tier 1, 5 hits at tier 2 and 3 hits at tier 3.
Due to negative player feedback, the doom scorpion was removed on 10 April 2024, and the Mantimayhem handicap was added in its place.
Gallery
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Concept art of the Doom Scorpion, by Mod Jerv.
Trivia
- A scorpion of the same appearance as the Doom Scorpion was released alongside Varlamore's second expansion. It can be found wandering the Avium Savannah.
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