Temporary skill boost/Magic
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| Boost | Level increase |
Visibility | Other info | |
|---|---|---|---|---|
| Magic cape | 1 | Visible | Players may use the cape to change to any spellbook that they already have unlocked up to five times per day. | |
| Steamforge brew | 1 | Visible | ||
| Oldak | ±2 | Visible | Requires completion of Death to the Dorgeshuun. | |
| Kraken ink stout | 2 | Visible | When onboard in a keg, it increases the likelihood of ocean encounters by 4%. | |
| Wizard's mind bomb | 2 or 3 | Visible | Available to free players. | |
| Magic essence | 3 | Visible | Used during the Fairytale II - Cure a Queen quest. | |
| Magic essence mix | 3 | Visible | Requires Barbarian training. | |
| Mature Wizard's mind bomb | 3 or 4 | Visible | ||
| Magic potion | 4 | Visible | Allows for the use of higher level magical spells. | |
| Magic mix | 4 | Visible | Requires Barbarian training. | |
| Divine magic potion | 4 | Visible | Acts as a magic potion. Passive stat draining for Magic is disabled for 5 minutes, meaning the player's Magic will stay fully boosted. After the 5 minutes are over, Magic level will be restored to its base level. | |
| Battlemage potion | 4 | Visible | Acts as a magic and super defence potion in one dose. | |
| Divine battlemage potion | 4 | Visible | Acts as a battlemage potion. Passive stat draining for Magic is disabled for 5 minutes, meaning the player's Magic will stay fully boosted. After the 5 minutes are over, Magic level will be restored to its base level. | |
| Bandages (Theatre of Blood) | 4 | Visible | ||
| Spicy stew (red spice) |
±0-5 | Visible | Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly. | |
| Ancient brew | 2-6 | Visible | ||
| Forgotten brew | 3-10 | Visible | ||
| Castlewars brew | 1-10 | Visible |
Only usable within the Castle Wars Minigame. | |
| Imbued heart | 1-10 | Visible | Only usable once every 7 minutes. | |
| Smouldering heart | ?-11 | Visible | The boost is reapplied continuously for 2 minutes, after which it starts decaying naturally. This stat boost scales at an unknown rate with level and the listed one is the boost received at level 99. | |
| Saturated heart | 4-13 | Visible | Passive stat draining for magic is disabled for 5 minutes, meaning the player's Magic will stay fully boosted. After the 5 minutes are over, Magic level will be restored to its base level. Only usable once every 5 minutes. | |
| Kodai (-) | 4-13 | Visible | Only usable within the Chambers of Xeric. | |
| Overload (-) | 4-13 | Visible | Acts as an elder (-), twisted (-), and kodai (-) potion in one dose. The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. | |
| Kodai potion | 5-17 | Visible | Only usable within the Chambers of Xeric | |
| Overload (Chambers of Xeric) | 5-17 | Visible | Acts as an elder, twisted, and kodai potion in one dose. The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. | |
| Potion of power | 5-19 | Visible | Only usable within the Soul Wars minigame. | |
| Super magic potion | 5-19 | Visible | Only usable within the Nightmare Zone. | |
| Overload (Nightmare Zone) | 5-19 | Visible | Acts as a super combat, super ranging, and super magic potion in one dose. The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Nightmare Zone. | |
| Kodai (+) | 6-21 | Visible | Only usable within the Chambers of Xeric. | |
| Overload (+) | 6-21 | Visible | Acts as an elder (+), twisted (+), and kodai (+) potion in one dose. The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. | |
| Smelling salts | 11-26 | Visible | Restores run energy by 25%. The boost is reapplied every 15 seconds for 8 minutes. Only usable within the Tombs of Amascut. | |