Tomb Door
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| Tomb Door | |||||||||||||||||||
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| Released | 17 July 2006 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | None | ||||||||||||||||||
| Location | Jalsavrah Pyramid | ||||||||||||||||||
| Options | Pick-lock | ||||||||||||||||||
| Examine | Looks like some sort of door. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 20948 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
Four Tomb Doors can be found on each floor in the Jalsavrah Pyramid during the Pyramid Plunder minigame. One of these doors leads to the next room, and three are dead ends.
They can be picked, which gives Thieving experience. The amount of experience received increases depending on how far inside the pyramid the doors are.
Mechanics
The correct doors in each room are the same for every player. However, the doors in each room change whenever a new player starts a round by entering room 1 (a player entering the lobby or a subsequent room has no effect upon the correct door). It is possible for the doors to change so that a previously opened incorrect door is now correct - upon trying this door again players can simply pass through it.
Since a hidden update, if the player has attempted three doors and all were incorrect, the fourth door will always let the player through. This is the case even if a new player joined and the door has changed - in this case, both the fourth door and the new correct door will take the player to the next room. However, the fourth door will not work for any subsequent players who joined - therefore players should be aware that doors that others disappear through are not necessarily correct.
If a player tries to pick the doors in the final room, they will instead cause the player to exit the minigame, akin to the exit doors.
Success rates
The chance of successfully opening the doors decreases by 1/256 every room. The following are the rates in the first room:
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