An anonymous looking door

Article
Live index

This copy was last processed on . The copied wiki revision is dated .

An anonymous looking door
ClosedOpenPunching
An anonymous looking door
Released17 July 2006 (Update)
MembersYes
QuestNone
LocationJalsavrah Pyramid, Sophanem
OptionsSearch
ExamineI wonder where this leads.
Map
Advanced data
Object ID26622,26623,26624,26625,20974,20977,20987,21253
LinkMOID

Anonymous looking doors can be found on the four sides of the Jalsavrah Pyramid. Only a single door leads to the Guardian mummy who runs the Pyramid Plunder minigame, while the rest lead to an abandoned room. Leaving always places players outside the northern door.

The correct entrance is randomized every 25 minutes. Until then, the correct door is the same for all players, which makes it useful for those lacking a Pharaoh's sceptre to play on the official world (493).

With the correct door identified, the odds of successfully entering it depends on Thieving level. A failed attempt stuns the player and deals 1-4 damage. The correct door cannot be opened without level 21 Thieving, whereas the others can be opened regardless of level.

Thieving info

An anonymous looking door
Level requiredThieving 21
Thieving XP20 xp
TypeDoor

Success chance

Success rates are estimated based on 29,058 samples from the Drop Rate Project.

Once the correct entrance to the Guardian mummy chamber has been located, the chance to successfully gain access to it (and avoid being rudely shoved back by the mummy) scales with the player's Thieving level, ranging from around 63% at level 1, up to a maximum of 98% at level 99.

{"type":"scatter","options":{"tooltips":{"intersect":false,"format":"skillingSuccess"},"datasetsPerGroup":3,"aspectRatio":1.35,"title":{"display":true,"font":{"size":18},"text":"Opening an anonymous looking door","position":"top"},"scales":{"y":{"ticks":{"stepSize":0.1,"format":"percent"},"scaleLabel":{"display":true,"labelString":"Success rate"}},"x":{"ticks":{"stepSize":1},"scaleLabel":{"display":true,"labelString":"Thieving level"}}},"maintainAspectRatio":false,"fill":false},"minWidth":"300px","resizable":true,"width":"min(540px, 100vw - 32px)","isChartObj":true,"height":"400px","isFinished":true,"minHeight":"300px","data":{"datasets":[{"fill":false,"borderCapStyle":"round","label":"Success rate  ","showLine":true,"data":[],"pointStyleImg":"Mummy's hands.png","hoverBackgroundColor":"rgba(151,198,222,0.5)","backgroundColor":"rgba(166,206,227,0.3)","borderDash":[5,5],"borderColor":"rgba(166,206,227,1)","hoverBorderColor":"rgba(151,198,222,1)","pointRadius":0,"clip":5,"baseColor":"#897b31"},{"pointRadius":0,"label":"Success rate  ","showLine":true,"data":[{"y":0.625,"x":0},{"y":0.62890625,"x":1},{"y":0.6328125,"x":2},{"y":0.63671875,"x":3},{"y":0.640625,"x":4},{"y":0.64453125,"x":5},{"y":0.6484375,"x":6},{"y":0.65234375,"x":7},{"y":0.65234375,"x":8},{"y":0.65625,"x":9},{"y":0.66015625,"x":10},{"y":0.6640625,"x":11},{"y":0.66796875,"x":12},{"y":0.671875,"x":13},{"y":0.67578125,"x":14},{"y":0.6796875,"x":15},{"y":0.68359375,"x":16},{"y":0.6875,"x":17},{"y":0.69140625,"x":18},{"y":0.6953125,"x":19},{"y":0.6953125,"x":20},{"y":0.69921875,"x":21},{"y":0.703125,"x":22},{"y":0.70703125,"x":23},{"y":0.7109375,"x":24},{"y":0.71484375,"x":25},{"y":0.71875,"x":26},{"y":0.72265625,"x":27},{"y":0.7265625,"x":28},{"y":0.73046875,"x":29},{"y":0.734375,"x":30},{"y":0.73828125,"x":31},{"y":0.73828125,"x":32},{"y":0.7421875,"x":33},{"y":0.74609375,"x":34},{"y":0.75,"x":35},{"y":0.75390625,"x":36},{"y":0.7578125,"x":37},{"y":0.76171875,"x":38},{"y":0.765625,"x":39},{"y":0.76953125,"x":40},{"y":0.7734375,"x":41},{"y":0.77734375,"x":42},{"y":0.78125,"x":43},{"y":0.78125,"x":44},{"y":0.78515625,"x":45},{"y":0.7890625,"x":46},{"y":0.79296875,"x":47},{"y":0.796875,"x":48},{"y":0.80078125,"x":49},{"y":0.8046875,"x":50},{"y":0.80859375,"x":51},{"y":0.8125,"x":52},{"y":0.81640625,"x":53},{"y":0.8203125,"x":54},{"y":0.82421875,"x":55},{"y":0.828125,"x":56},{"y":0.828125,"x":57},{"y":0.83203125,"x":58},{"y":0.8359375,"x":59},{"y":0.83984375,"x":60},{"y":0.84375,"x":61},{"y":0.84765625,"x":62},{"y":0.8515625,"x":63},{"y":0.85546875,"x":64},{"y":0.859375,"x":65},{"y":0.86328125,"x":66},{"y":0.8671875,"x":67},{"y":0.87109375,"x":68},{"y":0.87109375,"x":69},{"y":0.875,"x":70},{"y":0.87890625,"x":71},{"y":0.8828125,"x":72},{"y":0.88671875,"x":73},{"y":0.890625,"x":74},{"y":0.89453125,"x":75},{"y":0.8984375,"x":76},{"y":0.90234375,"x":77},{"y":0.90625,"x":78},{"y":0.91015625,"x":79},{"y":0.9140625,"x":80},{"y":0.9140625,"x":81},{"y":0.91796875,"x":82},{"y":0.921875,"x":83},{"y":0.92578125,"x":84},{"y":0.9296875,"x":85},{"y":0.93359375,"x":86},{"y":0.9375,"x":87},{"y":0.94140625,"x":88},{"y":0.9453125,"x":89},{"y":0.94921875,"x":90},{"y":0.953125,"x":91},{"y":0.95703125,"x":92},{"y":0.95703125,"x":93},{"y":0.9609375,"x":94},{"y":0.96484375,"x":95},{"y":0.96875,"x":96},{"y":0.97265625,"x":97},{"y":0.9765625,"x":98},{"y":0.98046875,"x":99}],"fill":false,"hoverBackgroundColor":"rgba(29,114,171,0.5)","backgroundColor":"rgba(31,120,180,0.3)","borderDash":[],"borderColor":"rgba(31,120,180,1)","hoverBorderColor":"rgba(29,114,171,1)","borderCapStyle":"round","clip":5,"baseColor":"#897b31"},{"borderCapStyle":"round","hoverBorderColor":"rgba(169,219,124,1)","showLine":true,"data":[{"y":0.98046875,"x":99}],"fill":false,"hoverBackgroundColor":"rgba(169,219,124,0.5)","borderDash":[],"borderColor":"rgba(178,223,138,1)","backgroundColor":"rgba(178,223,138,0.3)","pointRadius":5,"clip":5,"baseColor":"#897b31"}]}}

Transcript

Correct door

If the player does not have at least level 21 Thieving

  • You need to have thieving skill of at least 21 to enter the pyramid of Jalsavrah.
With at least level 21 Thieving

  • You use your thieving skills to search the stone panel.
  • Success:
    • You find a door! You open it successfully.
    • The player enters into a room with the Guardian mummy.
  • Failure:
    • A mysterious bandaged hand punches you away from the door. Ouch!
    • The player is stunned and takes 1-4 damage.
Incorrect door

  • You use your thieving skills to search the stone panel.
  • You find a door! You open it.
  • The player enters into an abandoned room.

Trivia

  • The arm that shoves away the player upon an unsuccessful attempt to gain entry into the pyramid is based on the historical model of mummies, prior to January of 2007. The arm's bandages use the same texture as the one used for the ball of wool, golden wool, and specimen brush.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceAn anonymous looking door
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureAn anonymous looking door ยท file details

Notices

  • Content has been reformatted for web display. Consult the canonical source URL for the authoritative version.
  • Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
  • This is an unofficial, non-commercial reference website. It is not endorsed by or affiliated with Jagex Limited or the Old School RuneScape Wiki / Weird Gloop.
  • Non-text media on the source wiki should not be assumed to be available under the same license as the text. Media licensing is recorded per file where known and is otherwise marked unknown.