Wasn't Even Close

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Wasn't Even Close
Wasn't Even Close (#347)
Released 21 July 2021 (Update)
Members Yes
Description Kill Tzkal-Zuk without letting your hitpoints fall below 50 during any wave in the Inferno.
Tier Grandmaster
Monster TzKal-Zuk
Type Restriction
League region Karamja Karamja
Advanced data
ID 347

Wasn't Even Close is a grandmaster combat achievement which requires the player to kill TzKal-Zuk without falling below 50 hitpoints at any point during the Inferno run.

Strategy

All waves will need to be dealt with cautiously, as all of the Inferno monsters hit very hard and the later waves will consist of multiple monsters that use different combat styles, which can easily combo the player out if their attacks aren't protected against. The primary threats for this achievement generally involve double Jal-Aks, a Jal-Zek with a Jal-Xil, or any combination of the three monsters. Try to heal to full (and overheal if necessary) before the start of the next wave to minimise the chance of falling below 50 hitpoints.

Once the first Jal-Zek appears, players are highly encouraged to have Protect from Magic on before the start of the next wave, as the mager has a max hit of 70, which will drop the player below the threshold if they aren't fully boosted (120 or 121 hitpoints). The other monsters have lower max hits, with the ranger having a max hit of 46. Jal-ImKots have a max hit of 49, but they can only attack in melee distance. In these waves with magers, players can position the monsters and use justiciar armour and Protect from Magic to maximise ranged defence.

During Zuk's wave, the damage is more predictably avoided. When Zuk summons his Jal-MejJaks, their blasts will not void the achievement if they drop the player's health below 50, since it isn't a targeted attack. However, if any other monster attacks them off prayer while their health is below 50, they will void the achievement.

Other tasks

There are 12 Combat Achievement tasks (totalling 69 points) available for TzKal-Zuk.

NameDescriptionTypeTierComp%
Half-Way ThereKill a Jal-Zek within the Inferno.Kill Count Elite (4 pts)14.8%
Nibblers, Begone!Kill Tzkal-Zuk without letting a pillar fall before wave 67.Perfection Master (5 pts)4.9%
Wasn't Even CloseKill Tzkal-Zuk without letting your hitpoints fall below 50 during any wave in the Inferno.Restriction Grandmaster (6 pts)1.8%
Budget SetupKill Tzkal-Zuk without equipping a Twisted Bow within the Inferno.Restriction Grandmaster (6 pts)6.9%
No Luck RequiredKill Tzkal-Zuk without being attacked by TzKal-Zuk and without taking damage from a JalTok-Jad.Perfection Grandmaster (6 pts)8.5%
Inferno Speed-RunnerComplete the Inferno in less than 65 minutes.Speed Grandmaster (6 pts)1.3%
Playing with JadsComplete wave 68 of the Inferno within 30 seconds of the first JalTok-Jad dying.Mechanical Grandmaster (6 pts)1.2%
Inferno GrandmasterComplete the Inferno 5 times.Kill Count Grandmaster (6 pts)1.5%
Facing Jad Head-on IIKill Tzkal-Zuk without equipping any range or mage weapons before wave 69.Restriction Grandmaster (6 pts)0.9%
Jad? What Are You Doing Here?Kill Tzkal-Zuk without killing the JalTok-Jad which spawns during wave 69.Restriction Grandmaster (6 pts)2.7%
Nibbler ChaserKill Tzkal-Zuk without using any magic spells during any wave in the Inferno.Restriction Grandmaster (6 pts)1.2%
The Floor Is LavaKill Tzkal-Zuk without letting Jal-ImKot dig during any wave in the Inferno.Mechanical Grandmaster (6 pts)1.1%

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceWasn't Even Close
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureTzKal-Zuk · file details

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