Life leech/Sources
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Sources
| Item | Name | Type | Leech % | Method |
|---|---|---|---|---|
| Guthan's warspear | Passive | 25% | Equipping a full Guthan's set grants a 25% chance to heal for 100% of damage dealt. Additionally, with an amulet of the damned equipped, the leech effect allows for over-healing Hitpoints up to 10 above the current maximum. | |
| Guthan's helm | ||||
| Guthan's platebody | ||||
| Guthan's chainskirt | ||||
| Blood Rush | Passive | 25% | Blood spells heal for 25% of damage dealt. An ancient sceptre increases this by 2.5%. Each piece of Bloodbark armour increases it by 2% for a total of 10% with a full set. A blood ancient sceptre allows for over-healing Hitpoints up to 10% above the current maximum. | |
| Blood Burst | ||||
| Blood Blitz | ||||
| Blood Barrage | ||||
| Sanguinesti staff | Passive | 8.33% | The built in spell has a 1/5 (~20%) chance to heal for 50% of damage dealt. | |
| Amulet of blood fury | Passive | 6% | Melee attacks while wearing this amulet have a 20% chance to heal for 30% of the damage dealt. | |
| Onyx bolts (e) | Passive | 2.75% | Hits with these bolts have a 11% chance (12.1% with completion of the Hard Kandarin Diary) to heal for 25% of damage dealt. | |
| Onyx dragon bolts (e) | ||||
| Toxic blowpipe | Special | 50% | Heals for 50% of damage dealt. | |
| Saradomin godsword | Special | 50% | Heals for 50% of damage dealt, always restoring a minimum of 10 Hitpoints. (Also restores 25% of damage as prayer points) | |
| Ancient godsword | Special | 100% | Marks a target. If the target fails to move far enough away within 8 ticks (4.8 seconds) then 25 damage is dealt, and the player is healed for 15% of the target's hitpoints level, up to a cap. |