Wall (Rogues' Den)
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| Wall | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 22 June 2005 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | No | ||||||||||||||||||
| Location | Rogues' Den | ||||||||||||||||||
| League region | |||||||||||||||||||
| Options | None | ||||||||||||||||||
| Examine | It's a wall... | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 7225 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
Wall traps are obstacles found in the Rogues' Den minigame. Crossing wall traps is required to progress toward the centre of the maze and receive the reward.
The five types of wall traps are blades, spikes, poison gas, saws, and crushers. Standing in front of a spike, gas, or crusher wall trap will cause the trap to trigger, returning the player to the lobby and require starting the maze from the beginning. The traps can be searched to temporarily disable the trap, which lowers the player's visible Thieving level by 1. Most wall traps can be avoided using the run trick by running directly over the trap without stopping.
Blade and saw wall traps are passed using Agility, which temporarily lowers the visible level. Standing in front of these traps will cause the player to automatically jump forward past the spinning blade.
Gallery
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Blade trap
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Active blade trap
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Spike trap
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Active spike trap
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Poison gas trap
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Active poison gas trap
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Saw trap
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Active saw trap
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Crusher trap
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Active crusher trap
Locations
| Location | Members | Spawns | Map | League region |
|---|---|---|---|---|
| Rogues' Den (blades) | 6 | Show map | ||
| Rogues' Den (spikes) | 39 | Show map | ||
| Rogues' Den (gas) | 20 | Show map | ||
| Rogues' Den (saw) | 7 | Show map | ||
| Rogues' Den (crusher) | 22 | Show map |
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| Scenery |
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