Ballista (Tree Gnome Village)
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| Ballista | |||||||||||||||||||
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| Released | 23 July 2002 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | Tree Gnome Village | ||||||||||||||||||
| Location | Battlefield of Khazard | ||||||||||||||||||
| Options | Fire | ||||||||||||||||||
| Examine | It's a war machine. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 2181 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The ballista is a gnome weapon found in the Battlefield of Khazard, north of the Tree Gnome Village. It is used during the Tree Gnome Village quest to pierce through a wall of the Khazard building to the north after the player has obtained the coordinates from three Tracker gnomes. The machine requires three coordinates in order to fire: height, x, and y.
Before the ballista can be fired, repairs must first be made. Commander Montai will request the player's help in obtaining six logs to make the repairs during the Tree Gnome Village quest.
After the player has received the coordinates for the building, when firing, the player will remember the height and y coordinates, but will need to deduce the riddle containing the x coordinate received from Tracker gnome 3.
Once the player correctly inputs the coordinates of the Khazard building, and makes a direct hit on the wall, the ballista is unable to be fired again.
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