Splendour
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| Splendour (#113) | ||||
|---|---|---|---|---|
| (file source) | ||||
| Released | 15 March 2004 (Update) | |||
| Members | No | |||
| Unlock hint | This track unlocks in Taverley. | |||
| Quest | No | |||
| Location | Chaos Temple, path between Taverley and Burthorpe | |||
| Duration | 03:43 | |||
| Tempo | 120 BPM | |||
| Time signature | Unknown (edit) | |||
| Composer | Ian Taylor | |||
| Instruments | String Ensemble 2 (Slow Strings), Pizzicato Strings, String Ensemble 1, Orchestral Harp, FX 4 (atmosphere), Tubular Bells, Synth Bass 2, Flute, FX 8 (sci-fi), Standard Drum Kit, Acoustic Grand Piano | |||
| Map | ||||
| Advanced data | ||||
| Sort name | Splendour | |||
| Cache ID | 77 | |||
| Unlock detail | Unlocked in Taverley, or at an area between Taverley and Burthorpe and at the Chaos Temple when on classic mode. | |||
| Is jingle | No | |||
Splendour is a music track that is unlocked in Taverley. In this area, the track shuffles between playing this track and Horizon.
In Classic music mode, this track plays at an area between Taverley and Burthorpe where the Heroes' Guild is located or at the Chaos Temple.
Analysis
The opening tune is played by harp and synthesizers are introduced. The harp's tune is slightly more upbeat than the synthesizers although most of the instruments stay at a high pitch. At a different part a piano will play a melody before returning to the harp and violins, slowly fading out and finishing.
Versions
| Version | Release | Music Track |
|---|---|---|
| 1 | 1 June 2004 | |
| Soundbank Update | ||
| 2 | 6 March 2007 | |
| Fossil Island Soundbank | ||
| 2 | 7 September - 5 October 2017 |
|
| 16-bit Music Update | ||
| 3 | 9 April 2025 | |
Location
Changes
| Date | Changes |
|---|---|
| 11 February 2026 (Update) |
Trivia
- This track can be unlocked for free-to-play players in Classic music mode, as the boundaries of the track go east outside the wall at Taverley.