Soundscape
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| Soundscape (#111) | ||||
|---|---|---|---|---|
| (file source) | ||||
| Released | 15 March 2004 (Update) | |||
| Members | No | |||
| Unlock hint | This track unlocks north west of Yanille. | |||
| Quest | No | |||
| Location | Areas north west, and west of Yanille, including the Castle Wars Lobby. | |||
| Duration | 03:22 | |||
| Tempo | 100 BPM | |||
| Time signature | Unknown (edit) | |||
| Composer | Ian Taylor | |||
| Instruments | String Ensemble 2 (Slow Strings), Pizzicato Strings, Acoustic Bass, Orchestral Harp, Trombone, Trumpet, String Ensemble 1, Tubular Bells, Drawbar Organ, Flute, Standard Drum Kit, Timpani, Synth Brass 1 | |||
| Map | ||||
| Advanced data | ||||
| Sort name | Soundscape | |||
| Cache ID | 80 | |||
| Unlock detail | Unlocked at the areas north west and west of Yanille, including the Castle Wars Lobby. | |||
| Is jingle | No | |||
Soundscape is a music track that is unlocked at the areas directly north west and west of Yanille, including the Castle Wars Lobby.
If music area type is set to Classic, it unlocks at the Feldip Hills glider area. It is one of the few tracks that plays has no overlap in unlock area between Classic and Modern mode.
Versions
| Version | Release | Music Track |
|---|---|---|
| 1 | 1 June 2004 | |
| Soundbank Update | ||
| 2 | 6 March 2007 | |
| Fossil Island Soundbank | ||
| 2 | 7 September - 5 October 2017 |
|
| 16-bit Music Update | ||
| 3 | 9 April 2025 | |
Location
Analysis
This track begins with a synthesised background tune and various strings. The beat is slowly built up with more instruments added including horns, and more strings. The tempo remains the same for most of the song at a constant beat with different instruments being added each time. The song has an uplifting and adventurous melody with high-pitched strings and long notes, without the speed being significantly slow.
Changes
| Date | Changes |
|---|---|
| 11 February 2026 (Update) |
|