Perfect Wardens
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| Perfect Wardens (#444) | ||||
|---|---|---|---|---|
| Released | 30 November 2022 (Update) | |||
| Members | Yes | |||
| Description | Defeat The Wardens in a group of two or more, without anyone taking avoidable damage from the following: Warden attacks, obelisk attacks, lightning attacks in phase three, skull attack in phase three, Demi god attacks in phase three. You must have all Wardens invocations activated. | |||
| Tier | Master | |||
| Monster | Tombs of Amascut | |||
| Type | Perfection | |||
| League region | ||||
| Advanced data | ||||
| ID | 444 | |||
Perfect Wardens is a master combat achievement which requires the player to defeat the Wardens in a group of at least two players, while not taking damage from any avoidable attacks, while having all of their invocations enabled, at raid level 150 or above.
Strategy
Phase 1 has two possible attacks that will disqualify the player - standing next to the obelisk when it is destroyed causes an explosion that will fail the task, as well as getting hit by the pyramids that come down.
Phase 2 begins to introduce attacks that will disqualify the player if they are not dealt with. For the purposes of this task, Elidinis' Warden should be fought instead of Tumeken's Warden as it will not try to chase after players, so they can focus solely on using Protect from Missiles or Protect from Magic. Tumeken's phantoms are also significantly easier to handle. Red skulls indicate a magic attack, while plain skulls indicate a ranged attack. The Warden will also launch prayer-disabling projectiles in the form of a scimitar, arrow or orb, in which Protect from Melee/Ranged/Magic should be used to block the attack. Failing to pray against the attacks will disqualify the players from the achievement.
The obelisk will also cycle between three special attacks for the duration of phase 2, Windmill, Lightning and Converging Beam. The attacks can be easily avoided by making the most of the tiles to find safe spots.
Phase 3 is the hardest part of the achievement, especially in the enrage phase since getting hit by a lightning attack will immediately disqualify the player. As with the Warden attacks, make sure to pray against the attacks from the first phantom. In a normal level 150 raid, the Warden will only have 2560 health in a duo encounter and will be quite easy to defeat in high-level gear.
This task can be done with alt account as +1, but requires alt account to log out during p1 and log back in once the p3 has started. If alt account never enters into p1/p2, they will be spawned into the fight when p3 starts. Logging out and back in circumvents that and still doesn't count as death for the purpose of this task.
Other tasks
There are 23 Combat Achievement tasks (totalling 104 points) available for Tombs of Amascut.
| Name | Description | Type | Tier | Comp% |
|---|---|---|---|---|
| Tomb Explorer | Complete the Tombs of Amascut once. | Kill Count | 32.1% | |
| Perfect Apmeken | Complete the Apmeken room in a group of two or more, without anyone allowing any dangers to trigger, standing in venom or being hit by a volatile baboon. You must complete this room in less than three minutes. | Perfection | 19.5% | |
| Down Do Specs | Defeat the Wardens after staggering the boss a maximum of twice during phase two, without dying yourself. | Mechanical | 15.4% | |
| Perfect Crondis | Complete the Crondis room without letting a crocodile get to the tree, without anyone losing water from their container and in under one minute. | Perfection | 24.9% | |
| I'm in a rush | Defeat Ba-Ba after destroying four or fewer rolling boulders in total without dying yourself. | Mechanical | 17.6% | |
| No skipping allowed | Defeat Ba-Ba after only attacking the non-weakened boulders in the rolling boulder phase, without dying yourself. The Boulderdash invocation must be activated. | Mechanical | 5.9% | |
| Perfect Het | Complete the Het room without taking any damage from the light beam and orbs. You must destroy the core after one exposure. | Perfection | 23.1% | |
| Hardcore Tombs | Complete the Tombs of Amascut solo without dying. | Perfection | 21.1% | |
| Dropped the ball | Defeat Akkha without dropping any materialising orbs and without dying yourself. | Mechanical | 25.4% | |
| Helpful spirit who? | Complete the Tombs of Amascut without using any supplies from the Helpful Spirit and without anyone dying. Honey locusts are included in this restriction. | Restriction | 4.9% | |
| Hardcore Raiders | Complete the Tombs of Amascut in a group of two or more without anyone dying. | Perfection | 22.8% | |
| Perfect Ba-Ba | Defeat Ba-Ba in a group of two or more, without anyone taking any damage from the following: Ba-Ba's Attacks off-prayer, Ba-Ba's slam, rolling boulders, rubble attack or falling rocks. No sarcophagi may be opened. You must have all Ba-Ba invocations activated. | Perfection | 6% | |
| Perfect Zebak | Defeat Zebak without anyone taking any damage from: poison, Zebak's basic attacks off-prayer, blood spawns and waves. You also must not push more than two jugs on the roar attack during the fight (you may destroy stationary ones). You must have all Zebak invocations activated. | Perfection | 11.1% | |
| Perfect Kephri | Defeat Kephri in a group of two or more, without anyone taking any damage from the following: egg explosions, Kephri's attacks, Exploding Scarabs, Bodyguards, dung attacks. No eggs may hatch throughout the fight. | Perfection | 5.8% | |
| Perfect Scabaras | Complete the Scabaras room in less than a minute without anyone taking any damage from puzzles. | Perfection | 24.4% | |
| Perfect Akkha | Complete Akkha in a group of two or more, without anyone taking any damage from the following: Akkha's attacks off-prayer, Akkha's special attacks (orbs, memory, detonate), exploding shadow timers, orbs in the enrage phase or attacking Akkha with the wrong style. You must have all Akkha invocations activated. | Perfection | 1.8% | |
| You are not prepared | Complete a full Tombs of Amascut raid only using supplies given inside the tomb and without anyone dying. | Restriction | 5% | |
| Better get movin' | Defeat Elidinis' Warden in phase three of the Wardens fight with 'Aerial Assault', 'Stay vigilant' and 'Insanity' invocations activated and without dying yourself. | Mechanical | 13.3% | |
| Perfect Wardens | Defeat The Wardens in a group of two or more, without anyone taking avoidable damage from the following: Warden attacks, obelisk attacks, lightning attacks in phase three, skull attack in phase three, Demi god attacks in phase three. You must have all Wardens invocations activated. | Perfection | 1.6% | |
| Chompington | Defeat Zebak using only melee attacks and without dying yourself. | Mechanical | 6.8% | |
| Tomb Looter | Complete the Tombs of Amascut 25 times. | Kill Count | 18.6% | |
| Tombs Speed Runner | Complete the Tombs of Amascut (normal) within 18 mins at any group size. | Speed | 1.7% | |
| Tomb Raider | Complete the Tombs of Amascut 50 times. | Kill Count | 14.6% |
Changes
| Date | Changes |
|---|---|
| 13 December 2022 (Update) |
A bug in which damage dealt via the obelisk did not cause the task to fail has been fixed. |
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